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Here are the buttons you need to know when you want to change gears in MotoGP 22.
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it’s a measure of your skill as a driver to shift at the right times heading into turns or straightaways. Pressing up in the gears will allow for higher speeds, but often leads to a loss of fine control to some degree. You have one button for shifting up, and another for downshifting. The control schemes will vary by platform, but the core concept is generally the same.
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Setting this feature to manual means that you must handle all of your own shifting. You also have the option to use semi-automatic, where the CPU can take over if you don’t push the button yourself. You can set shifting to automatic in the in-game menus, and the computer will handle shifting entirely for you. You need to be able to corner by slowing down aggressively sometimes, and that’s impossible if you’re going too fast. You could have the game handle it with assist options, but where’s the fun in that. Like with braking, changing gears is a critical part of any racing game.
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READ MORE How to get Honey in Wacky Wizards How to change gears in MotoGP 22 Having the buttons you need to press memorized is the first step. Applying the brake at the right time heading into a corner will help you a lot in taking the corner just right, and not running too wide. That can make all the difference in a tight race. The proper racing line is key to victory as it allows optimal use of both turning and acceleration. One of the most important skills in racing is keeping your line. Let this guide explain some of the basics for you. Having the ability to brake and change gears in MotoGP 22 effectively is pretty important. This guide will cover two of the most basic ones. But some skills are still vital, and you need them to be a good racer. You can tune the racing experience to your liking. The game gives you a bunch of assist options inside the menus to help you handle cornering, braking and more. Sure, you can still crash, but there are lots of ways to avoid that. The video game version of MotoGP is a lot more forgiving though. The physics involved are much more unforgiving, and not knowing how to take corners or inclines at the right angle and speed can be the death of a racer. It’s like having a Discovery Turbo documentary featured inside an already excellent story mode, complete with a surprising amount of unlockable pilots, which then become available on MotoGP 22‘s more traditional “arcade modes”.Taking corners on a bike is very different compared to a car. You’re then told to relive these highlights via a handful of scenarios, all while being greeted to some incredibly well-narrated cutscenes featuring footage of the season in question. The reason for it is simple: 2009 is arguably considered the best season in MotoGP history, with four main pilots battling neck to neck for the trophy, with some shocking upsets and heroic antics along the way. The best part about this 2022 game is being able to relive 2009.
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In it, you’re thrown into the 2009 MotoGP season. What makes this game better than any other MotoGP title, as well as any other motorbike racing simulator in recent memory, is a mode called Nine Season 2009. The lifelong Milestone tradition of giving you an undercooked and borderline useless character creator for the sake of it. The usage of the DualSense’s adaptive triggers remains the same no need to fix what isn’t broken. You will fall down a few dozen times at first. However, it will require a bit of patience and hard work from you before you’re able to actually beat races with ease. As always, it does feature a ton of tutorials and racing aids to make this seemingly newcomer-unfriendly title less intimidating for rookies. It also retains the same gameplay as before, which can best be described as “still hard for newcomers, still somewhat punishing, but when compared to other motorbike racing simulators, it’s like playing Mario Kart“. Given how the game runs at incredibly high speeds, you won’t pay a lot of attention to them, but they do stand out in pre-race cutscenes.
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It still looks pretty decent, with well-built motorbikes and a phenomenal framerate backed by the highest of resolutions, with the rest of its assets (props, pilots, etc) being comprised of what I can only assume are the exact same props used in the PS4 and Xbox One versions of the game. Technically speaking, there isn’t a lot that differs MotoGP 22 from its 2021 iteration.
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Still tough, but full of tutorials and aids to make it look like it cares about your feelings.
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